Product Description
-------------------
SSX: Greatest Hits brings you some sweet features like
snowboarding on tropical colored snow cones. In addition to the
cool new colors you’ll find a funky sound track to back up your
ride as you weave your way though icebergs and freeway systems.
Pick from a variety of male and female borders -- each with his
or her own cool outfit and techno theme -- and find your own
shortcuts through the vast and expansive tracks. Need more? SSX:
Greatest Hits comes with an adrenaline meter. Increase its energy
by doing little tricks along your way. Then use that energy to
perform big-ticket combos that will help reap high scores.
.com
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With its mesmerizing graphics, fantastic controls, and high
replayability, SSX: Snowboard Supercross is good enough to be
considered among the finest PlayStation2 launch titles by any fan
of video gaming. It's one of those genre-defining and
system-justifying games that'll please even folks who normally
dislike snowboarding games. It's just that good!
After selecting from one of the four initially available racers,
you must race against a full field of nents down long,
twisting, and sometimes gravity- and physics-defying courses.
What makes SSX a standout from similar games is Electronic Arts'
amazing attention to detail. The tracks show much variety in
their outrageous twists, bumps, jumps, and ramps. However, to
utilize them best, you must perform potentially backbreaking,
neck-snapping tricks. Okay, you actually won't suffer any
physical damage, but the cartoony falls do look rather painful.
The tricks are done by successfully performing complex
button-mashing and joystick-twisting combs. The more and better
the tricks you perform, the higher a speed boost you'll get to
help you finish a track quickly. In order to progress through all
of the rounds in World Circuit mode (the meat of the game), you
must place at least third in each race. Successful completion of
races also can unlock new characters and snowboards--each with
dramatic performance differences. It might look somewhat similar
to Tony Hawk's Pro Skater or other snow games, but SSX is a
totally different take.
SSX's illusion of speed is simply fantastic. Should you manage to
take your eyes off your well-animated racer to check out the
scenery, you'll see bright lighting effects, cheering crowds,
lots of snow spray, and a wide variety of background visuals that
hint at the PS2's graphics prowess. It's also that same sense of
speed that delivers a great feeling of accomplishment when your
board lands safely on the snow pack after you complete a complex
trick that was performed absurdly high in the air.
Almost all of SSX's animations are as smooth as glass. There's
minor slowdown when you turn through some of the larger hills,
but this is barely noticeable and rarely interferes with
gameplay. The bumping soundtrack changes on the fly, and is based
on your performance. The better your tricks and speed, the wilder
and more up-tempo the music gets. All of the enormous
courses--some of which can take close to 10 minutes to
finish--have many shortcuts and alternate routes to cut into your
finishing time.
One gripe with the game is that your character, after painfully
cing into cold hard snow, sometimes start moving will in the
exact site direction that you were racing originally. This
eats up time and is irritating, but definitely not a huge
problem. --Mark Brooks
Pros:
* Excellent graphics provide an ultrarealistic illusion of speed
* Immediately playable, yet challenging for snowboard vets
* Long courses with many paths to the finish line Cons:*
Occasional slowdown
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Review
------
SSX is one of the PlayStation 2 launch titles that truly excels
in every single category a game can be rated on, to the point
that even video game fans who aren't into snowboarding games have
to sit up and take notice. For those of you who are fans of games
like Cool Boarders 2 and X-Games Pro Boarder, SSX is reason
enough on its own to pick up a PlayStation 2 this October.
SSX is a snowboard racing game in which you compete against
other boarders from around the world. One of the major
differences between SSX and previous snowboarding games is how
well SSX balances racing for position and performing tricks. The
game awards points and an adrenaline boost for the tricks you do.
The adrenaline boost is used as a turbo of sorts, which helps you
race down the courses faster then you could on your own. This
allows the game to be heavy on tricks while still keeping a
fast-paced racing game edge. From the game's outset, you can
select from four different characters, each of which has a
different persona and boarding style. Progressing through the
game by finishing in the top three of every course in the
preliminary, semifinal, and final events unlocks more tracks,
boarders, special boards, and character outfits. In all, the game
features eight courses and eight characters. Each boarder has
multiple boards and outfits to unlock, and those boards and
outfits enhance your boarder's attributes and drastically change
the way he or she performs on the snow throughout the game.
One of the best things about SSX is how unbelievably large and
diverse the eight courses are. The first two tracks are fairly
standard, which gives you a chance to get a feel for the game in
a familiar setting. After those two tracks, though, the designers
let their imaginations run wild, creating tracks that range from
a run though a snow-covered city at night, to a desert, to an
indoor course styled after a giant pinball machine, to a course
that runs down an iceberg sitting in a Hawaiian harbor. While
some of these tracks may sound completely absurd, they are in
fact some of the most exciting, innovative, and unbelievably fun
courses ever created for a snowboarding game. Plus they are
incredibly expansive - on some tracks you can literally spend
close to ten minutes boarding down one run at top speed. What's
even more impressive is the freedom the game gives you to explore
the vast levels, which is impressive since the rule of thumb is
anywhere there's snow, you can go. Even if it's past the course
boundaries, or even behind the grandstands, if you can see a way
to get there, you usually can. You may occasionally run into an
invisible boundary or two, but it happens so rarely that you
forget they're even there. This freedom to explore is much more
than just an impressive technological feature, as exploring the
levels is how you find the hidden shortcuts that are almost
necessary in order to finish in first place. The responsiveness
of the controls in SSX is the single most enjoyable aspect of the
game. You never feel as though you're just watching an animation
complete or that something is happening too slowly or
incorrectly. You might complain when your character doesn't land
a jump, but you'll definitely know that it was all your fault,
because the game's controller responsiveness is dead on. The one
complaint some may have about the controls is that once you've
started to charge for a jump, it's not possible to change the
direction of your boarder as he or she approaches the jump. This,
however, is only true for the basic control scheme, where the
left analog stick controls the direction of your boarder and the
direction of your spin once you've depressed the jump button. The
advanced control setting separates these functions by letting you
stay in control of your boarder's direction at all times with the
left analog stick while giving you control of your boarder's
rotation for his or her aerial stunt using the D-pad. The rest of
the controls remain the same in both control schemes. The
shoulder buttons allow you to perform various grabs and tricks,
which can be linked together for combos and big points. The more
points you score, the more boost you earn, which in turn allows
you to go faster, which makes landing big tricks actually
important. The X button is your jump button, and you hold it when
approaching a jump and then release it at the top of the jump.
The right analog stick allows you to shove your competitors,
which is an effective means of knocking nents down for some
of the larger boarders. On the whole, turning and cutting across
the snow in SSX is the closest any game has come to representing
what it's actually like in real life. Even though SSX is more of
an arcade-style game that allows you to get crazy as of air
and pull off crazy aerial stunts, you always feel like you're
going to catch an edge and take a nosedive into the powder.
Graphically, SSX is by far the most visually stunning
snowboarding game we've ever seen, and it's also one of the most
visually dynamic PlayStation 2 titles we've seen so far. The
characters in the game look like anime characters. Their mouths
move, they blink, and it's really quite remarkable just how
lifelike they are. The polygonal models used for the characters
are so smooth that you really have to look to see any hard
angles. Even more impressive is that the animation of the
boarders never pops or looks awkward in any way when in
transition from one trick to another. If you start to execute a
front grab then change your mind in mid-animation and go for a
heal grab, the animations smoothly flow from one into the other
with no delay. The textures used for the character's clothes and
some portions of the environments are incredibly rich and
detailed. All of this graphical polish - including effects like
the snow spray that comes off the board when you make a hard turn
and the depression carved into the snow by the boards - really
helps make the game look convincing, as do the impressive
lighting effects, which are really shown off when fireworks shoot
into the sky and cast appropriately colored reflections of light
on the snow. The sense of speed that the game delivers is amazing
- when you're not playing the game it's actually hard to watch
since it zooms by so amazingly fast. As a whole the game is
visually stunning, thanks in great part to its almost constant
60fps frame rate, which only dips every once in a great while -
usually when nearly every boarder is on the screen at once and
the fireworks go off.
In the audio department, no one does it like the Beastie Boys'
DJ MixMaster Mike and the incredible team at Electronic Arts,
who've really pushed the envelope of video game music with SSX by
actually making it a game element that ties into your
performance. When you're in first place and landing big jumps and
pulling off great tricks, you'll hear the full range of the
particular track - vocals, bass line, guitar, scratching, and so
on. But when you c or fall behind a couple of positions, the
music mixes on the fly and discretely loses its intensity by
dropping out elements of the song. The effect is amazing - you
hardly ever hear any abrupt changes that disrupt the song, and
even when you're in last place you still get to hear the bass
line and a few other key elements, so you can still enjoy the
music. However, the lack of elements really pushes you to catch
up to the pack and get the full version of the song back on. It's
really quite an extraordinary effect, not to mention that the
music in the game is really good hard-hitting hip-hop. In all,
the game has over 15 tracks performed by various artists
including MixMaster Mike, Rahzel, Rasmus, Politika, Aphrodite,
and Mickey Finn. To go along with the top-notch soundtrack, the
game has fantastic character voices and supercrisp sound effects.
The game has different announcers for every track, and each
character has various little phrases that he or she says at the
beginning of and during the races.
In the end, SSX is a terrific snowboarding game that has all the
right stuff. Every element comes together and makes for a game
that is extremely fun and rewarding to play. The graphics will
make you shake your head in disbelief even after a month of
playing it, the sound effects can actually convey a sense of
texture, and the music will have you figuring out the best way to
hook your PS2 up to your computer to record the soundtrack. It's
also a very challenging game that at times crosses the line of
frustration, a line that you're sure to be more than happy to
cross time and time again since the game is extremely rewarding
when you do well. You'll want to complete every trick and course
with every single character just because the game is so fun to
play. So to make a long story even longer, SSX is a must-have
PlayStation 2 game that certainly sets a new standard for
snowboarding video games.--Ryan Mac Donald --Copyright © 1998
GameSpot Inc. All rights reserved. Reproduction in whole or in
part in any form or medium without express written permission of
GameSpot is prohibited. -- GameSpot Review
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