- Wayne Barlowe Digital Art Book.
- Developer Documentary.
- Digital copy of the Longfellow translation of Dantes Inferno.
- 20 song soundtrack from the game.
Manufacturer's Description
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EA’s Dante’s Inferno will take gamers to the western world’s
most definitive view of the afterlife as created in the 13th
century by the Italian poet Dante Alighieri in part one of his
epic classic, “The Divine Comedy.”It tells an adapted story that
focuses on delivering a blockbuster 3rd person action game
experience while bringing Alighieri’s depiction of Hell to the
medium. Players assume the role of Dante, who descends into Hell
after returning home to find his beloved Beatrice murdered, with
Lucifer seducing her soul into the underworld. Dante sets out on
a rescue mission to save Beatrice, but he soon realizes he is
also in Hell to face his own demons and ultimately to redeem
himself.
Players will take Dante through nine unique circles of Hell as
ped out and described by Alighieri: limbo, lust, gluttony,
greed, anger, heresy, violence, fraud and treachery. Each circle
will showcase its own distinct look, with demons, monsters,
damned and geography that are crafted straight from the poem’s
vivid descriptions. To take down the demons of Hell, Dante is
outfitted with two primary weapons: the Scythe he takes from
Death and the Holy Cross given to him by Beatrice, which has
spiritual powers that will help Dante collect souls and spells
from the creatures he defeats on his journey. The game also
features a deep upgrade system so gamers can customize their
abilities to their specific gameplay style, something they’ll
need as Dante comes face to face with Hell’s fiercest beasts and
bosses. If successful, Dante will be able to tame certain beasts,
exacting their will and turning Hell’s punishments back on
itself.
Built on the same technology as the award-winning Dead Space,
Dante’s Inferno will deliver a fast, fluid and responsive combat
experience running at 60 frames per second, a must-have for the
action adventure genre. The game is being built by Visceral
Games, with the same attention to polish the studio has become
known for with Dead Space.
There aren't too many video games based on 14th century epic
poetry and to be fair this is unlikely to start a trend. Not
because it isn't any good, but because it merely uses the idea of
the nine circles of hell as the basis for a God of War style
third person brawler.
The end-of-level bosses are some of the biggest ever seen
Beatrice's cross enables Dante's most powerful attacks Stabbing
Death with his own scythe is not in the original Cleopatra
oversees Lust - the second circle of HellConsidering the game
starts with you beating up Death and stealing his scythe, to use
as your main weapon, the game actually manages the balance
between outrageous action and serious story pretty well.
You'll constantly have to make the decision of whether to absolve
damned spirits or condemn them. Which you choose will see your
holy or unholy special powers increase and effect the ending of
the game. With some huge boss fights (including Old Nick himself
at the end) and grotesquely imaginative graphics this could be a
real slice of heaven for action fans.
Key Features* Holy tragedy: Inspired by the classic Divine
Comedy, you must journey through the nine circles of Hell to
rescue the love of your life from Satan himself.
* Hell of War: Fluid combat system features intense melee combat
and magical attacks, all of which can be upgraded and customised
according to your preferences.
* Quality of mercy: You must choose whether to absolve damned
spirits or condemn them - your choices will affect the story and
your special weapons.
* Dangerous ride: Defeat beast-riding enemies and you can ride
the monsters themselves and make use of their special powers and
awesome strength.
* Helter skelter : Each circle of Hell has its own unique art
style and creatures, becoming progressively more dangerous and
disturbing as you go.
About the Developer: Visceral Games
EA Redwood Shores used to be just another Electronic Arts
studio, making games like The Godher and The Simpsons. Then
they were given free rein to work on original projects such as
Dead Space and Dante's Inferno. EA were so impressed they even
let them change their name.